• Event
  • Scientific training

Software Carpentry Workshop 2016

Our goal is to help scientists become more productive by teaching them basic computing skills like program design, version control, testing and task automation.

Start date:

07 June 2016

End date:

08 June 2016

Time:

09h00 - 17h00

Venue:

Earlham Institute

Enquiries:

Contact the Earlham Institute training team.

Registration deadline:

27 May 2016

Cost:

125

About the event.

Important information
Please note, you will be required to bring your own laptop for the purposes of this workshop.

What is this workshop about?
Our goal is to help scientists become more productive by teaching them basic computing skills like program design, version control, testing and task automation. In this two-day bootcamp, short tutorials will alternate with hands-on practical exercises. Participants will be encouraged both to help one another, and to apply what they have learned to their own research problems during and between sessions.

What are the objectives of the course?
You will learn to:

  • use the shell to do more in less time
  • automate your tasks and pipelines
  • write structured programs
  • use Git to manage and share information
  • how (and how much) to test programs

Target Audience
The course is aimed at researchers in the life science and computational science disciplines at all career stages. We particularly encourage students and post-doctoral scientists to attend, but the course is open to everyone.

Prerequisites
This is aimed at trainees with very little or no prior knowledge of programming.

Programme.

Day 1 - 07 June 2016

Time

Topic

09:00 - 09:30

Arrival and setup

09:30 - 09:45

Welcome

09:45 - 10:30

Part 1: Using the shell to do more in less time

10:30 - 11:00

Coffee break

11:00 - 12:30

Part 2: Using the shell to do more in less time

12:30 - 13:30

Lunch

13:30 - 15:00

Part 1: Using version control to manage and share information

15:00 - 15:30

Coffee break

15:30 - 16:00

Part 2: Using version control to manage and share information

16:00 - 17:00

Part 1: Programming with Python

Day 2 - 08 June 2016

Time

Topic

09:00 - 09:30

Recap and questions

09:30 - 10:30

Part 2: Programming with Python

10:30 - 11:00

Coffee break

11:00 - 12:30

Using Python for scientific programming

12:30 - 13:30

Lunch

13:30 - 15:00

Debugging and testing

15:00 - 15:30

Coffee break

15:30 - 16:30

Final exercises

15:10 - 15:10

Final wrap up